Force threaded chunk rendering. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Force threaded chunk rendering

 
I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options ConfigForce threaded chunk rendering  Report

alwaysSetupTerrainOffThread. 2. You can use Pulverize to do multi-process rendering from Blender's Video Sequence Editor: Pulverize will render multiple parts of your video in separate processes, then concatenate them into one video file using FFMPEG. The solution was to enable force threaded chunk rendering. Install Optifine. If they work the way I remember I would say start with simulation at 7 or less, render at. apparently, in part because they force a minimum number of chunk updates and set an unrealistically low target of only 30 FPS (this is sort of like how in. 4 Forge version: 14. v1. Haven't tested this. I’m playing on quite low settings. Every time I place or break any blocks in chunks with a lot of AE2 cables, I get extreme frame time spikes and fps drops. The other major modloader is Fabric. This also happens in Vanilla Minecraft but its not nearly as bad. Tools to copy and forge an ePassport (RFID passport) 2007 - Tools to receive GSM. v1. 23. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Enable “Force threaded chunk rendering” in Forge’s client config (if you’re using Forge). 21 chunks instead of 25, about 20% less. Gaming Browse all gaming A comparison between the new multi-threaded chunk rendering in snapshot 14w29b of minecraft, up to 7x faster than it previously was!Find me on twitter: I don’t know how many people know about this, but minecraft forge has a way to increase fps by changing the way the game renders. Semantics. Just not in the way people expect. I’m playing on quite low settings. Business, Economics, and Finance. My mod keeps block updates to a minimum but this setting still helps a lot. . Just started playing some modded Minecraft yesterday and I've noticed that when I move around my FPS is extremely unstable and sometimes even drops to 20-30 FPS while the game starts stuttering very badly. Created Jan 19, 2018. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 7 though, so. - Localized weather! See rain and nastier storms coming in from a distanceThat's a minecraft issue, everytime a block gets broken causes the chunk to render again. For curseforge you need to enable the forge debug. Not sure). In desperate need of help. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 19. 19. 4. 1. Here's a few things you can try: Make sure threaded chunk rendering is enabled. The render thread converts them into low-level platform API graphics. 4 BetterFPS: 1. I’m playing on “fast” graphics and with a render distance of 9 chunks. Install Optifine. 16. My mod keeps block updates to a minimum but this setting still helps a lot. The main thread submits the command-lists of all deferred contexts at the end of rendering each scene. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. In the dropdown select "Press a button" and then do Ok. 2? comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. To post a comment, please login or register a new account. - Added a check of availability of anisotropic filter. Computer stats are stated at the end of the vi. - Localized weather! See rain and nastier storms coming in from a distanceIt doesn’t matter what’s in the chunks—it could be somewhere I’ve never built before—I still stutter. Set “Force Threaded Chunk Rendering” to “true” You do not need to restart the game for it to take effect. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 4. This should improve your frame rate as well. No, I’m not talking about placing or breaking cables. The serialized version of MT-Chunk. 8GHz. My mod keeps block updates to a minimum but this setting still helps a lot. The issues caused by animated textures are specific to AMD GPUs, so if you ever switch to an Nvidia one you can feel free to re-enable them. Although it is usable in most cases and tested during build time, it doesn't mean that it is fully stable for a. 16, threaded chunk rendering. VBOs are enabled, and V-Sync is disabled. Before each frame the rendering thread goes through each of the jobs and executes them before rendering the frame. The tree farm was my FPS lag problem and changing that option fixed it. ArrayIndexOutOfBoundsException: Index 5879 out of bounds for length 5832 at me. Before you do that, try going in to the forge config settings and changing the force threaded chunk rendering option to true. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distanceThis is a comparison between 1. MC doesn't render block sides covered by another block. The /r/feedthebeast subreddit is not affiliated or associated with the Feed. Launch Chunky and select a decent amount of memory for your render (depends on the size of the render) Get a world you want to render selected and loaded. Use SingleThreaded for internal debugging. dgc. LiquidTicks and Level. The solution was to enable force threaded chunk rendering. Requires CoroUtil . Once I added the force flag it fixed all the ones it missed the first time and dynmap looked beautiful after a full render. Draw phase #1: Check what the client sees (this *should*, but does not, include checking the FOV settings. Walking around in Minecraft world must be fun. Reply smokahontass723. If you use Quark, disable feeding troughs. My mod keeps block updates to a minimum but this setting still helps a lot. If you were in a not ancient version, I'd suggest going to Mod Options -> Forge -> Client settings -> Force threaded chunk rendering, and turn that ON. , set to “true”) force threaded chunk rendering in the Forge settings, which you can do in-game by following this tutorial video by direwolf20. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. sodium. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Sports. graciela_powergi • 2 yr. 3 with Fabric Loader version 0. - Added a check of availability of anisotropic filter. I don’t know how many people know about this, but minecraft forge has a way to increase fps by changing the way the game renders. I've addressed this by using 'render jobs'. Thread 2-->In order: Read, process, write. - Ensured that forge's 'force threaded chunk rendering' is true (is true by default anyways) - Moved the game onto the 1TB hard drive (this is my first one, I've recently gotten a 2TB HDD and installed it onto that, but this is moving the folder NOT re-installing it again though maybe I should try that) It's a server-side only mod so it's easy to run on any setup. Best. cfg in your instance's folder). r/feedthebeast • ComputerCraft & WIP Create Offroad Autonomous Tractor. In-game, go into your mod list, go to Forge, click options, click client settings and set "Force threaded chunk rendering" to true. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. but at the end of the day the chunks are stored in region files on disk. 20,960. - Localized weather! See rain and nastier storms coming in from a distanceSelect the dimension of your world that you want to render using the buttons in the right panel found in the Map View tab, and then select the chunks you wish to render using the controls listed below in the Map tab. 2 my PaperMC server started to load certain chunks very slowly. 14 or newer. If you use Mekanism, enable opaque pipes and turn down radiation particles and. 2 Spigot server with default config and no. Draw phase #1: Check what the client sees (this *should*, but does not, include checking the FOV settings. You can connect to vanilla servers while using a Forge client, so even vanilla Minecraft players can use this. In Unreal Engine, the entire renderer operates in its own thread that is a frame or two behind the game thread. My mod keeps block updates to a minimum but this setting still helps a lot. registryAccess (). Spoiler: Picture guide. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 7 though, so. Then on your minecraft main menu, go to Mods, then to Minecraft Forge (the one with the emerald on it), Config (lower left corner of the screen), then Client Settings, then 'force threaded chunk rendering' Forge Threaded Rendering. Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit. My mod keeps block updates to a minimum but this setting still helps a lot. I’m playing Enigmatica 2 and have 7. com. Thanks in advance. I believe Chunky sets the render threads to your number of CPU cores (real or virtual), which is the best idea. For your gpu, adding fairly demanding shaders will increase gpu usage because it’s harder to render shaders than the normal game. jar):Open your Nvidia Control Panel (accessible through your taskbar or windows control panel) Go to "Manage 3D Settings". Test it out and see if your fps gets better. - Localized weather! See rain and nastier storms coming in from a distance Open the world in McEdit, select the "Chunk Control" tool. However I need a way to update these chunks so that people won't have to rejoin their world to see the effect (Or worse, the chunks stop rendering all together). - Localized weather! See rain and nastier storms coming in from a distanceStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. „Force Threaded Chunk Rendering“ is enabled in Forge's config. 1 - Improved performance. B:alwaysSetupTerrainOffThread=falseStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Under the hood, Unity is already using a multi-threaded approach (ctrl+f "threads") to get the CPU to talk to the GPU, and this process of dealing out tasks to worker threads takes place in a black box. While installing remember where's it installed, in my case its: C:Program FilesAdoptOpenJDKjdk-8. 8 MC-1677 – Retracting piston shows ghost hitbox of. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. The Problem. My mod keeps block updates to a minimum but this setting still helps a lot. The world is split into 16x16x16-block render-chunks (which currently happen to be the same as storage-chunks, but it wasn't always that way). v1. - Localized weather! See rain and nastier storms coming in from a distance1 Answer. 6. 30. Instead currently, the "what can you see" assumes default FOV). When dealing with rendering things, you have to carefully consider every memory read and write to ensure not only thread safety, but also determinism in behavior. - Localized weather! See rain and nastier storms coming in from a distanceWeather, Storms & Tornadoes. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 2 +2When I am close to a steam system that is building up to speed. I don't think the server is having issues. exe (found in C:Program FilesJavajre7in) Scroll down in the menu until you find "Threaded optimization" and set it to "Off". My mod keeps block updates to a minimum but this setting still helps a lot. Another thing that you can do is enable (i. I think you might be able to do this with the twitch launcher as well but I'm. I’m playing on “fast” graphics and with a render distance of 9 chunks. In general, you are asked to remove them before reporting bugs. A naive chunk update loop would iterate over 16 x 16 x 256 (65536) blocks per chunk, per cycle, at 30 fps we're at nearly 2 million iterations a second, and the default view distance of 12 means its doing that for 625 chunks for a grand total of more then a billion blocks updated per second! Granted, the actual update logic probably isn't. - Added a check of availability of anisotropic filter. This mod alters the serverside processing (be it on a dedicated server or the single player integrated one) and dispaches all worlds, entities, tile entites and. Problem with freezing/lagspikes - Force threaded chunk rendering. Here's a few things you can try: Make sure threaded chunk rendering is enabled. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. During camera render, your CPU has to talk to the GPU, in what is called a drawcall. S. 10. This can result in worse FPS or much higher FPS, so it's best to check your FPS before and after. registryOrThrow () These are copies of the builtin ones augmented with the stuff from datapacks. On some platforms you can test this mode by passing the command line argument -force-gfx-mt to an application built with BuildSettings option. My mod keeps block updates to a minimum but this setting still helps a lot. I've not played around with the new render vs. 265. What this does is say that whenever it would normally do the execution inside the loop, it pushes the task of performing the execution to a thread pool, which will execute handle the work. This only seems to happen when I move around. Enable forge multithreading: Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. If you use Bonsai Trees 3, enable “Always render as item” in its client config. The reason I'm looking for an answer is because I try to recreate the chunk loading/unloading around the player in a multi-threaded way (which I already did) but have problems with the loading part when the player moves fast or when the server is lagging. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distance Also some mod packs don’t come with the option “ Force threaded chunk rendering” Always make sure this is on, it can greatly increase FPS. rmi. Each chunk is assigned a deferred context and a worker thread to render it. I don't think you can access it from the cfg file for whatever reason. 2 - and around 10 times slower than my own version's world generator, despite not being multithreaded at all (I presume that by "multithreading" 1. The chunks at the remote location are partially/not rendered. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. As we can see from Figure 3, with two CPU cores, no matter which GPU we use, multithreaded rendering (MT Def/Chunk mode) performance is lower than single-threaded rendering (immediate mode). I also exported the modpack from twitch to multi-mc which has the ability to add Java arguments to reduce stuttering+allocate 8gb of ram. Doing some practical experiments, it seems that if I get a handle on a chunk and call its render method, the method doesn't happen on that thread which I assume is the culprit however if that's the case I don't understand why the rendering could be SLOWER than doing it all on the main thread unless there's an overhead to calling a function on. [Pause > Mod Options > Minecraft Forge > Config > Client Settings > Force threaded chunk rendering > true]Graphics : Fancy Render distance : 9 chunks Smooth ligthing : minimum Max fps : 80 3D analygraph : off View bobbing : off Gui scale : large Clouds : off. 12. 8. Describe the solution you'd like Have a option that says Lazy Chunk Loading: with modes such as: very slow, slow, medium, fast, very fast. thread. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. That's not in 1. {minor}. 7. more reply. I’ve also noticed they especially occur whenever i walk past a chunk border. Select chunks in that world you want to render. So if you set a high value of chunks, you may face the issue of fps drops or stuttering. 4. If you prefer the config file approach, the equivalent option is alwaysSetupTerrainOffThread. and If you haven’t already turn on force threaded chunk rendering in the Minecraft forge client options, might help. I’m talking about placing and breaking blocks in general. My mod keeps block updates to a minimum but this setting still helps a lot. What tickles me is the speed of my project in unity. - Added a check of availability of anisotropic filter. {patch}- {tag (DEV)}. Another thing that you can do is enable (i. Business, Economics, and Finance. Download. - Localized weather! See rain and nastier storms coming in from a distanceEach dimension (Overworld, Nether, End) run on separate threads. About Project. The render thread would also write(2) some byte to that fifo or pipe when adding a closure to your todolist, and the main thread would use QSocketNotifier to read(2) it. - Localized weather! See rain and nastier storms coming in from a distanceRendering can be a difficult task for a system’s CPU, and multithreading helps distribute this workload. Let it run for at least ten seconds or so to get a nice average over many frames. Forge-2010-EN-64bit-with-Crack-X-Force ^NEW^ forge force threaded chunk rendering, forge force, forge force 3d printer, forge forced induction, forge force definition, forge fo. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distanceSpecifically for the direwolf20 setting, Mod options > config > minecraft forge > client settings > Force threaded chunk rendering > set to true. Enable forge multithreading: Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. - Localized weather! See rain and nastier storms coming in from a distance I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. - Localized weather! See rain and nastier storms coming in from a distanceHello im not very good at these types of thjngs im looking for client settings for a curseforge pack and im struggling. Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. Jul 13, 2017. Before you do that, try going in to the forge config settings and changing the force threaded chunk rendering option to true. Multi-thread chunk rendering comparison for Minecraft - YouTube. I recommend allocating 4 GB. Is there an equivalent in Fabric?. Posts Quoted: Reply. Friends, Today I am going to share Instruction to Install Thc Hydra Brute Force. My mod keeps block updates to a minimum but this setting still helps a lot. Still nothing works. wb <world> fill [freq] [pad] [force] - fill world to border. 10+, Forge has an option on the client to offload chunk render updates to a separate thread, which can usually improve performance immensely (especially since that's typically where the micro-stutters and lag spikes are coming from). Indeed. server. Sk1er. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Or make a . Rubidium contains all the features of the classic Sodium. It does not only let you enjoy the landscapes but also collect resources. My mod keeps block updates to a minimum but this setting still helps a lot. ) Does disabling VSync change anything? Are you using any custom JVM arguments? You could even try an alternative Java VM but that's a long shot. 4 years late but thank you man!It’s not utilizing all of your gpu because it doesn’t have to. - Localized weather! See rain and nastier storms coming in from a distanceRAM helps, because the computer can put chunks into memory and access them quicker. Chunk rendering and chunk rebuilds are now multi-threaded to speed them up. How to implement this behavior. 0. #3. My mod keeps block updates to a minimum but this setting still helps a lot. Multicore Rendering can backfire and hinder other functions if the. Allocate enough RAM to Minecraft in the Twitch launcher. Removing my AE2 cables solved the problem. Also putting machines in different chunks can have the same effect if all chunks are in render distance. - Localized weather! See rain and nastier storms coming in from a distanceChunk rendering and chunk rebuilds are now multi-threaded to speed them up. When searching for a solution I've also came across people talking about a setting called "Force threaded chunk rendering" which fixes similar issues but that seems to be a forge setting. cfg If you got anything to say comments are open CurseForge - a. ago • Edited 6 yr. Almost every modpack is either a Forge or Fabric pack. 13-1. As you walk around, grass blocks are slowly worn down to eventually reveal where all living entities walk most, like players, monsters and animals, villagers, etc. Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. For the context you need to pass an object living on thread you want to run your function. =====New Skills in action=====. This might lead to so minor flickering when mining blocks on chunk boundaries, but that's a small price to pay for a decent chunk of extra FPS. My mod keeps block updates to a minimum but this setting still helps a lot. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Resolved; MC-64823 Destroying block in game. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. g. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. I get extreme frame time spikes and frame rate drops (going down to 3–15 fps) when placing or breaking blocks in my base, and it’s worse in certain chunks. Not recommended for computers without a significant number of cores available. Guichaguri. This article explains Razor component rendering in ASP. 2. - Localized weather! See rain and nastier storms coming in from a distanceAlso some mod packs don’t come with the option “ Force threaded chunk rendering” Always make sure this is on, it can greatly increase FPS. My mod keeps block updates to a minimum but this setting still helps a lot. Concurrent chunk management engine, it's about making the game better threaded and more scalable in regard to world gen and chunk io performance. getString ("ArenaX") + " " + getConfig. Mob pathfinding is now multi-threaded, to alleviate previous slow-downs associated with it. If you got anything to say comments are open. When loaded into the main menu go to mods. My mod keeps block updates to a minimum but this setting still helps a lot. “Force threaded chunk rendering” is enabled in the Forge config (it is by default). nope even if my render was 1 chunk they would still update as fast as my FPS and not less than my FPS causing a lag spike when walking/moving normally. . Try to make a single path with the ducts, with as few connections as possible. - Localized weather! See rain and nastier storms coming in from a distanceNone had a noticeable impact on the chunk update number. Chunk rendering is one of the most expensive operations in. CryptoI've even turned force threaded chunk rendering to true in forge settings but I didn't really notice a difference afterwards. Resolved; MC-63399 Mipmap invisible blocks. 7) Changed the RAM GB to 4 from 2. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. This can make a huge difference to frame rates for most computers that are not bottle-necked by the GPU or other components. This is the only time that a component must render. The default version is in the format: {major}. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. . Threads are process look-a-likes. So what is C2ME not? C2ME is currently in alpha stage and pretty experimental. Any help is appreciated, sorry if my english is not perfect, its not my mother language. If you want it to divide up the load evenly across all cores, no that's not how it works. Stormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. [pad] is the. If the player's view. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Increase Modded Minecraft FPS (Direwolf20) 325. ). (Wich i think is good/normal?) Running 90-120 fps now but when crafting. Business, Economics, and Finance. That may mean that one thread is "specialised" in texture rendering, while another one deals with the ragdoll effects & game physics. Modloaders pretty much determine what mods can be added to a modpack and are essential to running modded minecraft. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. jellysquid. I've set the max FPS to 20 and set the graphics setting to minimum with chunks to 14 but the rendering for the area around. Instead currently, the "what can you see" assumes default FOV). VBOs are enabled, and V-Sync is disabled. for sure but might even be in 1. Rendering tests, compared to others, are often a little more simple to digest and automate. This is a reduction of roughly 30%. TileEntities has moved to block_entities; Chunk's Level. If your game started Go to Mods, Click on Minecraft Forge and click Config on left bottom, click Client Settings. start(_thread_function. However, it primarily served to introduce threaded chunk rendering. Highlight only the chunks you want to delete (in this case, the bugged chunk,) then click "Delete" on the little popup pane on the left. Lower the Render distance according to your need. 1 - Improved performance. Hello, I have had a bug on Minecraft for quite a long time now, maybe a few weeks. Clear All Quotes. Vanilla fix did the most for me and my debug chart isnt filled with "tick" anymore but game renderer now. This can result in worse FPS or much higher FPS, so it's best to check your FPS before and after. 4. #May increase FPS significantly, but may also cause weird rendering lag. My mod keeps block updates to a minimum but this setting still helps a lot. 13 simply shoved chunk generation onto another. The ducts are trying to calculate the optimal path each time. This requires updating the render chunk's vertex data, which is being delayed by the config setting. 1 - Improved performance. Good shout, I’ll try this. When you fly forward, you still have to generate the area in front of you, but not the sides. I just tried this out. It can be reduced by breaking some of the connections so the ducts do not make a grid. Thread 1-->In order: Read, process, write. Add a Comment. All the tests put out some sort of score or time, usually in an obtainable way. If your game started Go to Mods, Click on Minecraft Forge and click Config on left bottom, click Client Settings and. I already tried lowering my settings, adjusting the performance on optifine settings, turning off Force threaded chunk rendering (there wasn't na option for this), turning off mipmap levels and turning off/on smooth fps. - Fixed a shadow length is not reset by set to default. 3: Add browser cache refresh message to version warningChunk's Level. Also be aware that most of the mods the first post mentioned are use at your own risk. CryptoI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. After updating to version 1. When you want to render something in the. On Forge, it may be called. - Localized weather! See rain and nastier storms coming in from a distanceI fixed it by going into the forge client settings via the mod options in game and setting force threaded chunk rendering to true. The one core is often at 100% load so my CPU is bottlenecking my GPU quite heavily. My mod keeps block updates to a minimum but this setting still helps a lot. Enjoy the animated textures. Newer Than: Search this thread only; Search this forum only. I had basically that exact problem and enabling the threaded chunk rendering completely removed my lag spikes. I built a simple command block clock completely within chunk ( 0 , 0 ) that outputs "Nether" to the chat once per second whenever it is. # The argument is the bound data passed from start (). But that doesn’t mean you’ll get a higher frame rate. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. So it is running smoothly now. Now after installing done open your minecraft and go to your Change JVM Executable or Java Executable. 5. In this article. When I play on servers like hypixel i often notice how every few seconds my screen freezes for maybe 1 second. - Intel HD graphics 520 up to 4160MB Dynamic Video Memory. What this does is say that whenever it would normally do the execution inside the loop, it pushes the task of performing the execution to a thread pool, which will execute handle the work. comments sorted by Best Top New Controversial Q&A Add a. Storage Drawers (StorageDrawers-1. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel . My mod keeps block updates to a minimum but this setting still helps a lot. For best results disable it globally, not only for java. exe to “high priority” in Task Manager . - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. I’m playing Enigmatica 2 and have 7. Weather, Storms & Tornadoes. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft.